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Program Type: 
Thesis
Course Code: 
GRA 202
Semester: 
Spring
Course Type: 
Core
P: 
2
Lab: 
0
Credits: 
3
ECTS: 
4
Course Language: 
Turkish
Course Objectives: 

The aim of this course is to teach creative thinking techniques, and to have these techniques applied through individual projects and group work.

Course Content: 

In the CREATIVE THINKING TECHNIQUES course, methods such as creating concept maps and mind maps, increasing comparisons through questions, associating concepts, making visual research collages, examining case studies, question-answer games, comparison, metaphor, metonymy and analogy are taught. Students apply these methods through individual or group work on the given topics. Within the scope of this course, guests working in the field of creativity such as creative director, creative team leader, and art director at least once a semester are invited and their working processes are shared through presentations.

Teaching Methods: 
1- Lecture 2- Case Study 3-Brainstorming 4- Class Discussion 5- Creative Problem Solving 6 – Group Work
Assessment Methods: 
1. Homeworks 2. Midterm 3. Final Projects

Vertical Tabs

Course Learning Outcomes

Learning Outcomes of the Course Learning Outcomes of the Program Teaching Methods Measurement Methods
Understanding creative thinking techniques 3 ,4 1,2 1, 2
Ability to produce independent ideas by thinking multi-dimensionally and to refine the emerging ideas 8, 11, 12 3, 4, 5 1, 2, 3
Gaining concept development practice, developing and presenting multiple creative solutions 3, 4, 8, 9 2,5 1, 2, 3
To grasp design-oriented research and thinking methods 12, 13 1,2,4 1, 2, 3
Ability to prepare creative presentations 8, 9 2, 5 2, 3

Course Flow

COURSE
Week Subjects Preliminary
1 Introduction to the course, introduction and an overview of the creative thinking process and techniques – Mind Maps + Concept Maps  
2 Mind map + What If Game  
3 Symbol Work (individual - self promotion), application Mind map, sketch
4 Symbol Presentations – Idiom / Product-Service (Group Work, idea generation, selection and division of labor) Idea generation
5 Idiom / Product-Service (Group Work) practice continues Design, presentation
6 Presentation and Evaluation; Metaphor, Metonymy, Analogy concepts  
7 Art is.../Design is... stop motion animation work

Fluency-Flexibility-Originality (Individual Work, Sketch)

Metaphor examples
8 Stop motion animation continues Visual expression and materials
9 Surreal Poetry (Pocket Book - Group Work), creation of texts Reading the related article and group drawings
10 Surreal Poetry (Pocket Book - Group Work), creation of drawings Prototyping
11 Prototype Delivery, Sound and coding (Animated gif – Group Work) Research
12 Audio Study and coding continues (Animated gif – Group Work) Sketches
13 Guest presentation Design process
14 Presentation of the Audio Study and coding (Animated gif – Group Work) Presentation

Recommended Sources

SOURCES
Course’s Note adforum.com, epica-awards.com, lionscreativity.com, adsoftheworld.com etc.
Other Universal Methods of Design, Rockport Publishing; Writing for Visual Thinkers, Andrea Marks; 101 Activities for Teaching Creativity and Problem Solving, Arthur B. VanGundy; Aklını Kullan Tersini Düşün, Paul Arden; Fikir Nasıl Bulunur, Jack Foster

Material Sharing

MATERIAL SHARING
Documents  
Homeworks 3 Project
Exams 2 Final Projects

Assessment

CONSIDERATION SYSTEM
Midterm Studies No Percentage of Contribution
Homework 3 %30
Midterm 1 %10
Seminar and Presentation    
Project 2 %60
Total    
Ratio of Final to Success   %60
Rate of Success in the Year   %40
Total   %100

Course’s Contribution to Program

Course’s Contribution to Program Outcomes
No Program Learning Outcomes Contribution Level
1 2 3 4 5  
1 To have theoretical background in the fields of art and design

 

      x    
2 To be able to apply basic design principles         x  
3 To have creative and original thinking ability         x  
4 Identify and solve graphic design problems       x    
5 An ability to use current technological tools in design processes at an advanced level   x        
6 To have professional and ethical responsibility about intellectual, art and design works       x    
7 Ability to follow developments in the field of Art and Design         x  
8 To be able to present ideas and designs effectively         x  
9 To be able to work as a team       x    
10 To be able to conduct research, analysis and interpretation in the field

 

      x    
11 Interdisciplinary thinking and ability to connect.       x    
12 To be aware of social and cultural values.       x    

ECTS

COURSE CATEGORY Expertise / Field Courses
ECTS / Workload Table
Activity Number Time
(hour)
Total Workload

(Hour)

Course Length (14 x total course time) 14 4 56
Study time out of class (Preliminary work, reinforcement) 14 1 14
Homework 3 4 12
Seminar and Presentation      
Projects 2 4 8
Midterm Exam 1 4 4
Final Exam 2 4 8
       
Total Workload     102
Total Workload / 25 (h)     4,08
Course’s ECTS Credit     4