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Program Type: 
Thesis
Course Code: 
GRA 305
Course Type: 
Elective
P: 
2
Lab: 
2
Credits: 
3
ECTS: 
5
Course Language: 
Turkish
Course Objectives: 

The aim of this course is to provide students with information about current digital illustration techniques and tools, to come together with guest illustrators in this field and to make applications.

Course Content: 

In the DIGITAL ILLUSTRATION course, the students will be able to explain the differences between traditional illustration and digital illustration, the current efficiency of digital production, and sample presentations from international digital illustrations. Digital illustration techniques, hand drawing or tablet sketch to prepare and transfer to digital media, digital illustration coloration, light, size and composition principles, computer programs (Adobe Programs) are taught to use for digital illustration. Drawings, painting, texture, light and environment additions are done

Teaching Methods: 
1. Lecture Method 2. Case Study Method 3. Problem Solving Method 4. Discussion Method 5. Demonstration Method 6. Group work
Assessment Methods: 
1. Exam 2. Presentation 3. Homework 4. Application

Vertical Tabs

Course Learning Outcomes

Learning Outcomes of the Course Learning Outcomes of the Program Teaching Methods Measurement Methods
Ability to produce original works of art 2,3,11 1,2,3 1,3,4
Ability to research, analyze and evaluate in the field of Graphic Design 7,10 1,4,5 1,3,4
To be able to use the current technological tools in the field of graphic design effectively 5,7 1,2 1,3,4
Ability to express himself in artistic field 3,11 1,2 1,3,4
Ability to present his / her studies effectively 8,10 4,5 1,3,4

Course Flow

COURSE
Week Subjects Preliminary
1 Importance of illustration lesson, development of illustration, relationship between technology and illustration.  
2 Samples in various programs about digital illustration, and making preliminary sketches in any program

 

 
3 Digital portrait work  
4 Deformation of the portrait drawn on a tablet or computer in at least two ways  
5 Blending of digital drawing and collage on the surface and getting different results.  
6 Finalizing a hand drawn study with different digital techniques  
7 Workshop with an expert in digital illustration  
8 Workshop with an expert in digital illustration  
9 Product illustration study  
10 Examination of samples about scientific illustration and giving technical information about the subject  
11 Scientific illustration study  
12 Storyboard (commercial film pre-drawing) work  
13 Character and background designs for use in computer games  
14 Character and background designs for use in computer games  

Recommended Sources

SOURCES
Course’s Note  
Other Publications, exhibitions and museums related to illustration. Websites including works of international artists

Material Sharing

MATERIAL SHARING
Dokümanlar  
Ödevler 5 Project
Sınavlar 1 Final

Assessment

CONSIDERATION SYSTEM
Midterm Studies No Percentage of Contribution
Homework    
Midterm    
Seminar and Presentation    
Project 5 %40
Total    
Ratio of Final to Success 1 %60
Rate of Success in the Year   %40
Total   %100

Course’s Contribution to Program

Course’s Contribution to Program Outcomes
No Program Learning Outcomes Contribution Level
1 2 3 4 5  
1 To have theoretical background in the fields of art and design

 

        x  
2 To be able to apply basic design principles         x  
3 To have creative and original thinking ability         x  
4 Identify and solve graphic design problems       x    
5 An ability to use current technological tools in design processes at an advanced level         x  
6 To have professional and ethical responsibility about intellectual, art and design works         x  
7 Ability to follow developments in the field of Art and Design         x  
8 To be able to present ideas and designs effectively       x    
9 To be able to work as a team   x        
10 To be able to conduct research, analysis and interpretation in the field

 

        x  
11 Interdisciplinary thinking and ability to connect.       x    
12 To be aware of social and cultural values.       x    

ECTS

COURSE CATEGORY Expertise / Field Courses
ECTS / Workload Table
Activity Number Time
(hour)
Total Workload

(Hour)

Course Length (14 x total course time) 14 4 56
Study time out of class (Preliminary work, reinforcement) 14 1 14
Homework      
Seminar and Presentation      
Projects 5 10 50
Midterm Exam      
Final Exam 1 8 8
       
Total Workload     128
Total Workload / 25 (h)     5,12
Course’s ECTS Credit     5