Within this course, students are expected to learn about 3 dimensional design programs, workflows, idea production, and commenting on within the domain of that programs along with 3 dimensional visual creation tools, modelling, animation, environment creation, light and shadow usage, texture, surfacing, and animation techniques. They are predicted to show the ability to create their own, authentic projects.
In this course, students learn several techniques such as polygonal modelling, digital statue, texture, surface materials, and basic rigging. At the same time, students learn about working mechanics in high level 3 dimensional design processes and gain the ability to work, create ideas, and comment on within this field.