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Program Type: 
Thesis
Course Code: 
ANID 513
Semester: 
Autumn
Course Type: 
Core
P: 
3
Lab: 
0
Credits: 
3
ECTS: 
10
Course Language: 
English
Course Objectives: 

Within this course; students are expected to practice fundamental methods of 2 dimensional animation in digital domain by creating their own unique work in line with different principles and phases that this line of work requires.

Course Content: 

Students gain familiarity within animation’s main principles, specifications and learn processes from ideation, conceptualization to distribution by an integrated perspective.. Through realized projects they explore timing in animation, spacing, rythm, expressions, walk cycles and they learn how to apply these techniques to animated 2 dimensional animation projects.

Teaching Methods: 
1: Lecture, 2: Question-Answer, 3: Problem Solving, 4: Discussion, 5: Demonstration, 6: Group Study
Assessment Methods: 
A. Presentation B. Assignment C. Practice

Vertical Tabs

Course Learning Outcomes

Course Learning Outcomes Program Learning Outcomes Teaching Methods Assessment Methods
Analyzes the creation and development of an animation character, applies his/her knowledge into unique projects. 1, 2, 4, 6 1, 2, 3, 4, 5, 6 B, C
Transfers his/her ideas into comprehensive projects by using gathered animation knowledge and experience. 1, 4, 6, 8 1, 2, 3, 4, 5, 6 B, C
Defines, connects, and develops projects with concepts and tools belonging 2 dimensional design field. 7, 4, 8 1, 2, 3, 4, 5, 6 B, C
Integrates character development into 2 dimensional animation, designs efficient animations. 3, 4, 1, 2, 3, 4, 5, 6 B, C
Connects his/her knowledge regarding 2 dimensional design field with his/her knowledge around communication and other fields; processes, comments on and uses that knowledge. 1, 2, 4, 6, 9 1, 2, 3, 4, 5, 6  B, C

Course Flow

COURSE FLOW
Week Topics Study Materials
1 Fundamental knowledge about 2 dimensional animation and 12 principles of animation  
2 Ball bouncing animation on the digital environment  
3 Ball bouncing and sack animation  
4 Sack animation and creating motion within the platform environment  
5 Character walking loop  
6 Character walking loop - for different weights  
7 Running motion  
8 Midterm  
9 Carrying weight and anticipation  
10 Sequence and flexibility in motion  
11 Sequenced motion and exaggeration in movement  
12 Lip sync on a character  
13 Character acting  
14 Character acting  
15 Workshop  
16 Final  

Assessment

ASSESSMENT
IN-TERM STUDIES NUMBER PERCENTAGE
Assignments 12 60
Mid-terms 1 20
Final Assignment 1 20
Total   100
Contribution Of Final Examination To Overall Grade   60
Contribution Of In-Term Studies To Overall Grade   40
Total   100

Course’s Contribution to Program

COURSE'S CONTRIBUTION TO PROGRAM LEARNING OUTCOMES
No Program Learning Outcomes Contribution
1 2 3 4 5
1 Applies academic and technical knowledge acquired in animation design field to original projects.         X
2 Designs creative character and environment reflecting the principles of animation design.     X    
3 Creates efficient animation design by using appropriate software techniques to animation field practices.         X
4 Realizes a 2 dimensional animation project including idea to distribution processes.         X
5 Produces motion pictures using 3 dimensional animation techniques.     X    
6 Realizes a short film including the storyboard using visual and cinematic language.         X
7 Creates animation film embodying different artistic techniques and styles.         X
8 Applies technical, artistic and practical knowledge acquired within the program to creative sectoral projects within the frame of occupational ethics.          X
9 Collaborates with different teams and comprehend the value of interdisciplinary working by life learning awareness.         X
10 Writes an academic, original thesis by deep research contributing to animation design field.     X    

ECTS

ECTS ALLOCATED BASED ON STUDENT WORKLOAD BY THE COURSE DESCRIPTION
Activities Quantity Duration (Hour) Total Workload (Hour)
Total class hours final week included 14 3 42
Hours off-class study 14 4 56
Midterm 1 3 3
Assignment 14 1 14
Personal Assignment for Examination 2 16 32
Final 1 3 3
Total Workload     150
Total Workload / 25 (h)     10
ECTS Credit of the Course     10